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Accepted Answer
Thanks for the help. The game are being made in JavaScript/Unity. I want to know, whats the perfect server for an average of 2000/3000 users online!
There’s not a defined limit on the amount of traffic or simultaneous connections a Droplet can handle per X RAM and/or Y CPU Cores. It all really depends on your application(s) and what all you run.
A game written in NodeJS will most likely require less resources than a game server, such as one that is running Minecraft or similar (for example). The difference is hard to gauge as various games require different and varied amounts of resources depending on what they do.
Starting with 2GB should get you up and running, though beyond that, it’s really hard to provide any sort of concrete limits.