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Hi everyone,
I’m working on hosting a lightweight browser-based game and wanted some advice on deployment and scaling. While testing something like the spell bee game suggests, I started running into questions around handling traffic spikes, caching static assets efficiently, and keeping response times low on shared infrastructure.
For projects like this, is it better to go with a simple droplet setup, or would app platform or spaces + CDN be a more reliable approach long-term? I’m also curious how others handle session data or basic analytics without overcomplicating the stack.
Would appreciate any practical suggestions or real-world setups that have worked well for you. Thanks!
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