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Hello, I have some droplets on which I’ve installed Counter Strike 1.6 game servers.
I’ve uploaded some custom maps on the server and when I’m trying to play on that server, it should download the maps ( from the server on which I’ve uploaded them ), but the speed is very slow.
I’ve tried downloading from a droplet with scp command and it is very fast.
Is DO limiting bandwidth based on certain ports or something ?
How can I solve this issue ?
WildcatMedia
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