Scale up as you grow — whether you're running one virtual machine or ten thousand.

From GPU-powered inference and Kubernetes to managed databases and storage, get everything you need to build, scale, and deploy intelligent applications.

I’m not sure how to get objects to fly out another object every time it is pressed. It’s just like Cookie Clicker. This is Pygame code(turtle). This is all my code so far:
import turtle
wn = turtle.Screen()
wn.title("Cake Clicker by @.......")
wn.bgpic("backg for app.gif")
wn.register_shape("cake2.gif")
cake2 = turtle.Turtle()
cake2.shape("cake2.gif")
cake2.speed(0)
clicks = 0
pen = turtle.Turtle()
pen.hideturtle()
pen.color("black")
pen.penup()
pen.goto(0, 400)
pen.write(f"Clicks: {clicks}", align="center", font=("Courier New", 32, "normal"))
def clicked(x, y):
global clicks
clicks += 1
pen.clear()
pen.write(f"Clicks: {clicks}", align="center", font=("Courier New", 32, "normal"))
cake2.onclick(clicked)
wn.mainloop()
…
If you could respond to me with some help or the correct code, that would be great. All I need is to have a small cake picture jump out of the larger cake in the center when it is clicked (pressed).
9b4fd2e206f94883807d342760949f
Aron Gebregziabher
28d127198204464a8122522bc579c6
hackman.christine
Drillgon200
micktdj
micktdj
TTTTT TTTTT
TTTTT TTTTT