Scale up as you grow — whether you're running one virtual machine or ten thousand.

From GPU-powered inference and Kubernetes to managed databases and storage, get everything you need to build, scale, and deploy intelligent applications.

This textbox defaults to using Markdown to format your answer.
You can type !ref in this text area to quickly search our full set of tutorials, documentation & marketplace offerings and insert the link!
These answers are provided by our Community. If you find them useful, show some love by clicking the heart. If you run into issues leave a comment, or add your own answer to help others.
Thanks for sharing your question. To best help you with this we’ll need a bit more information…
Can you clarify “slow” in this context? Are you seeing slow data transfer speeds between your client and server, slow time to first response or high ping times?
What type of communication is used between client and server UDP/TCP? http?
Is your node.js app having to do database queries? If so, what steps have you taken to optimize your database configuration?
Is your node.js app running standalone or through a proxy like nginx?
Thanks for quick response ,
1st i want to highlight that when i use my nodeJs server in my local computer the game runs without any lag , thats why i think the problem is from digitalocien host
now answering your queries ,
1-the message between server and clients are slow 2-TCP / but agian the server and game work very good when i use my local host 3-no database just node file .js and no database directly from the clients to the server 4-i didnt use any proxy
i was thinking if there is a special service for realtime game host if you any thing about that please let me know