New to this so thanks for your patience. I have a node.js app which hosts a game session for 8 people. My goal is to scale this to support multiple sessions simultaneously with potentially hundreds of users.
I won’t have a server browser, it will be a quick join button and the matchmaking server will spin up an instance of the game session and shut it down on conclusion.
Initially, I was intending to have multiple droplets on standby but this is a very manual approach. I understand I should be using the PaaS functionality instead.
Is anyone willing to share some insight into how this could/should be implemented?
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