I have a game hosted on vercel, now i needed socket.io for multiplayer. Everything works on localhost, connected to the server on digitalocean. But it does not work when deployed to vercel even though they are talking to the same ip (on digitalocean) I suspect that localhost and digitalocean can talk to eachother since both are http. Vercel is https, so the requests might not go through? In the browser console i receive "WebSocket connection to ‘wss://22.214.171.124:3001/socket.io/?EIO=4&transport=websocket’ failed: " (No failed explanation, its just empty)
So my question is:
Help greatly appreciated ❤️, preferably some in depth guide as i am not a pro with these kind of things
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