UNITY Master server kit Live Server

Posted May 9, 2018 4.2k views
MySQLAPINetworkingFirewallApplicationsDeploymentDevelopmentProgramming Project

The Master Server in UNITY is not creating DB,(Which it should create automatically). In Local it works fine. but, when using on live server(1 GB Memory / 25 GB Disk / NYC3 - Debian 9.4 x64)

Any Help would be appreciated

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1 answer

After doing some looking into this I found this post. This notes that the message you are seeing is likely not the cause of the crash as this is a normal diagnostic message during initial startup and not an error that would result in a crash by itself.

To track down the issue, review your log files for an indication as to where and why the process is crashing.

  • This is Player.log File..

    “Initialize engine version: 2017.2.0f3 (46dda1414e51)
    Forcing GfxDevice: Null
    GfxDevice: creating device client; threaded=0
    Version: NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor: Unity Technologies
    AudioManager: Using Unknown: NoSound Driver
    Begin MonoManager ReloadAssembly

    • Completed reload, in 0.059 seconds WARNING: Shader Unsupported: ‘Hidden/VR/BlitTexArraySlice’ - Pass ” has no vertex shader WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySlice’ - Setting to default shader. UnloadTime: 1.104000 ms Setting up 1 worker threads for Enlighten. Thread -> id: 7f30deffd700 -> priority: 1 “