UNITY Master server kit Live Server

May 9, 2018 765 views
Development Deployment Programming Project Networking Applications Firewall MySQL API

The Master Server in UNITY is not creating DB,(Which it should create automatically). In Local it works fine. but, when using on live server(1 GB Memory / 25 GB Disk / NYC3 - Debian 9.4 x64)

Any Help would be appreciated

1 Answer

After doing some looking into this I found this post. This notes that the message you are seeing is likely not the cause of the crash as this is a normal diagnostic message during initial startup and not an error that would result in a crash by itself.

To track down the issue, review your log files for an indication as to where and why the process is crashing.

  • This is Player.log File..

    "Initialize engine version: 2017.2.0f3 (46dda1414e51)
    Forcing GfxDevice: Null
    GfxDevice: creating device client; threaded=0
    NullGfxDevice:
    Version: NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor: Unity Technologies
    AudioManager: Using Unknown: NoSound Driver
    Begin MonoManager ReloadAssembly

    • Completed reload, in 0.059 seconds WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySlice' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySlice' - Setting to default shader. UnloadTime: 1.104000 ms Setting up 1 worker threads for Enlighten. Thread -> id: 7f30deffd700 -> priority: 1 "
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