Welcome to the Factory Design Pattern in Java tutorial. Factory Pattern is one of the Creational Design pattern and it’s widely used in JDK as well as frameworks like Spring and Struts.
The factory design pattern is used when we have a superclass with multiple sub-classes and based on input, we need to return one of the sub-class. This pattern takes out the responsibility of the instantiation of a class from the client program to the factory class. Let’s first learn how to implement a factory design pattern in java and then we will look into factory pattern advantages. We will see some of the factory design pattern usage in JDK. Note that this pattern is also known as Factory Method Design Pattern.
Super class in factory design pattern can be an interface, abstract class or a normal java class. For our factory design pattern example, we have abstract super class with overridden toString()
method for testing purpose.
package com.journaldev.design.model;
public abstract class Computer {
public abstract String getRAM();
public abstract String getHDD();
public abstract String getCPU();
@Override
public String toString(){
return "RAM= "+this.getRAM()+", HDD="+this.getHDD()+", CPU="+this.getCPU();
}
}
Let’s say we have two sub-classes PC and Server with below implementation.
package com.journaldev.design.model;
public class PC extends Computer {
private String ram;
private String hdd;
private String cpu;
public PC(String ram, String hdd, String cpu){
this.ram=ram;
this.hdd=hdd;
this.cpu=cpu;
}
@Override
public String getRAM() {
return this.ram;
}
@Override
public String getHDD() {
return this.hdd;
}
@Override
public String getCPU() {
return this.cpu;
}
}
Notice that both the classes are extending Computer
super class.
package com.journaldev.design.model;
public class Server extends Computer {
private String ram;
private String hdd;
private String cpu;
public Server(String ram, String hdd, String cpu){
this.ram=ram;
this.hdd=hdd;
this.cpu=cpu;
}
@Override
public String getRAM() {
return this.ram;
}
@Override
public String getHDD() {
return this.hdd;
}
@Override
public String getCPU() {
return this.cpu;
}
}
Now that we have super classes and sub-classes ready, we can write our factory class. Here is the basic implementation.
package com.journaldev.design.factory;
import com.journaldev.design.model.Computer;
import com.journaldev.design.model.PC;
import com.journaldev.design.model.Server;
public class ComputerFactory {
public static Computer getComputer(String type, String ram, String hdd, String cpu){
if("PC".equalsIgnoreCase(type)) return new PC(ram, hdd, cpu);
else if("Server".equalsIgnoreCase(type)) return new Server(ram, hdd, cpu);
return null;
}
}
Some important points about Factory Design Pattern method are;
getComputer
is the factory method. Here is a simple test client program that uses above factory design pattern implementation.
package com.journaldev.design.test;
import com.journaldev.design.factory.ComputerFactory;
import com.journaldev.design.model.Computer;
public class TestFactory {
public static void main(String[] args) {
Computer pc = ComputerFactory.getComputer("pc","2 GB","500 GB","2.4 GHz");
Computer server = ComputerFactory.getComputer("server","16 GB","1 TB","2.9 GHz");
System.out.println("Factory PC Config::"+pc);
System.out.println("Factory Server Config::"+server);
}
}
Output of above program is:
Factory PC Config::RAM= 2 GB, HDD=500 GB, CPU=2.4 GHz
Factory Server Config::RAM= 16 GB, HDD=1 TB, CPU=2.9 GHz
getInstance()
methods uses Factory pattern.valueOf()
method in wrapper classes like Boolean, Integer etc.I recently uploaded a video on YouTube for Factory Design pattern, please check it out. Please like and share the video and subscribe to my YouTube channel. https://www.youtube.com/watch?v=J1QU\_R4MQQc
You can download the example code from my GitHub Project.
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Java and Python Developer for 20+ years, Open Source Enthusiast, Founder of https://www.askpython.com/, https://www.linuxfordevices.com/, and JournalDev.com (acquired by DigitalOcean). Passionate about writing technical articles and sharing knowledge with others. Love Java, Python, Unix and related technologies. Follow my X @PankajWebDev
Some body asked me that Why do we have to implement singleton pattern when we have static. And here in your post you say that either we can use static method or implement it as Singleton. Can you please detail on this?
- Siva
Thanks for the clear explanation. I have one doubt here in Factory pattern. We have two concrete classes implementing the interface/Abstract class whose instances are created inside Factory class.But, instead of below line Computer pc = ComputerFactory.getComputer(“pc”,“2 GB”,“500 GB”,“2.4 GHz”); we can also use Computer pc=new PC(“pc”,“2 GB”,“500 GB”,“2.4 GHz”); to get new instance of PC. Then what is the advantage of using ComputerFactory.getComputer() method on the client side directly.?
- vamshi
It seems to me that you’re showing what is called a simple factory with ComputerFactory; It is not the Factory Method Pattern. The client TestFactory delegates the creation to another class which it is composed with. If you want to implement the Factory Method Pattern,: 1. ComputerFactory should define an asbtract method getComputer(String ram, String hdd, String cpu) 2. ComputerFactory should have two subclasses PCFactory and ServerFactory.which implements the superclass abstract method to return either a PC or a server 3. The client should be given one of the two concrete factories and call the factory method to get PC or servers, depending which one was instanciated
- JocelynL
I am relatively new to design patterns but I need to ask this question. What if we need to add another subclass of computer say Laptop to the application.? Does this mean we will have to modify the computer factory class? This looks like violating the OO principle which says classes should be closed to modification but open to extension.
- Stephen Ubogu
Yes. Its very nice article about simple factory covers basic concepts.
- Vishal
Hi, is there a place in which I can download all the source code for the several design pattern examples. These are great examples, but I have to copy-paste each single text box into Intellij, and it is very cumbersome. Thank you very much, and congratulations for such good material.
- Luis Cunha
It’s a very good tutorial. But I have a doubt, You mentioned Calendar#getInstance() as factory pattern implementation. But in this there is a small difference right? There is no separate factory class. The super class Calendar itself is acting as the factory class. Does an implementation like this have any advantage or disadvantage?
- Prashanth
Where below are implemented import com.journaldev.design.abstractfactory.PCFactory; import com.journaldev.design.abstractfactory.ServerFactory;
- BkOfc
Replying to JournalDev
Sorry, that came out while copying the code from my Eclipse editor by mistake. Those imports are useless, I have removed them from above code.
- Pankaj
It’s Nice Explanation Learnt new things more it’s best practice and understanding
- Srinivasa…
I understand that there’s always a benefit to get the instance of a class using the provided factory implementation. How can I force users to compulsorily use the factory implementation to get the instance, instead of getting away creating an instance directly using new operator of the actual class? i.e. How can I force people to use ServerFactory.getInstance() instead of new Server()?
- Nirav Khandhedia
how do i implement a factory to store my data and call it inside my unit tests?
- Justin
It’s Nice Explanation Learnt new things more it’s best practice and understanding
- Srinivasa…
I understand that there’s always a benefit to get the instance of a class using the provided factory implementation. How can I force users to compulsorily use the factory implementation to get the instance, instead of getting away creating an instance directly using new operator of the actual class? i.e. How can I force people to use ServerFactory.getInstance() instead of new Server()?
- Nirav Khandhedia
how do i implement a factory to store my data and call it inside my unit tests?
- Justin
You said, if we don’t use factory design pattern, Client will be aware of all the instances of the Computer(such as PC, Server), there is no abstraction. Even with factory design pattern, client should be aware of all the instances of the Computer right, else how will the client pass that string(“pc”,“server”) depending on his requirement ?
- Suhas Nayak
> valueOf() method in wrapper classes like Boolean, Integer etc. Could you explain more about this?
- Jiabin
Thank you Pankaj for enlightening us with your clear and succinct answer.
- Thomas Lee S
Pankaj, You have a wide reach and your article make a huge impact on developers. I appreciate your work and dedication that you put to bring this in front of us all. Having said that I want to invite you to partner me in clearing the space and providing the correct Design patterns as they are and not as they occur to you, me or any other author. Lets stick to the original GOF definition. It defines Abstract factory pattern and Factory pattern. I want to point out that the example you have put is neither of that. In the factory pattern , the factory class has an abstract method to create the product and lets the sub classes to create the concrete product. What you have is a static method. also the examples you mentioned as being present in JDK as example of factory method is also not pure factory pattern. They are simply Static Factory methods. Those are not the part of GOF Creational pattern. I want you to edit your post so as Correct information reaches the readers.
- Krishna Kumar
I think the explanation in ‘Factory Design Pattern Advantages’ section is quite verbose. I can tell the advantage of this pattern is simply “reducing repeated codes to choose and instantiate an implementation with arguments you’re having, using the fact there is only one possible implementation of the interface for a combination of arguments or/and for the environment of the machine.” “provides approach to code for interface rather than implementation” and “provides abstraction between implementation and client classes through inheritance” are true, but I think they are just derived results from the reason why you apply this pattern I said above. So I think the first advantage in the section should be what I said above at least.
- Chagndae Park
how to make ComputerFactory class getComputer generic because in future there could be 100 of implementation class so i need to write 100 if-else statements
- dhanraj
You said, if we don’t use factory design pattern, Client will be aware of all the instances of the Computer(such as PC, Server), there is no abstraction. Even with factory design pattern, client should be aware of all the instances of the Computer right, else how will the client pass that string(“pc”,“server”) depending on his requirement ?
- Suhas Nayak
> valueOf() method in wrapper classes like Boolean, Integer etc. Could you explain more about this?
- Jiabin
Thank you Pankaj for enlightening us with your clear and succinct answer.
- Thomas Lee S
Pankaj, You have a wide reach and your article make a huge impact on developers. I appreciate your work and dedication that you put to bring this in front of us all. Having said that I want to invite you to partner me in clearing the space and providing the correct Design patterns as they are and not as they occur to you, me or any other author. Lets stick to the original GOF definition. It defines Abstract factory pattern and Factory pattern. I want to point out that the example you have put is neither of that. In the factory pattern , the factory class has an abstract method to create the product and lets the sub classes to create the concrete product. What you have is a static method. also the examples you mentioned as being present in JDK as example of factory method is also not pure factory pattern. They are simply Static Factory methods. Those are not the part of GOF Creational pattern. I want you to edit your post so as Correct information reaches the readers.
- Krishna Kumar
I think the explanation in ‘Factory Design Pattern Advantages’ section is quite verbose. I can tell the advantage of this pattern is simply “reducing repeated codes to choose and instantiate an implementation with arguments you’re having, using the fact there is only one possible implementation of the interface for a combination of arguments or/and for the environment of the machine.” “provides approach to code for interface rather than implementation” and “provides abstraction between implementation and client classes through inheritance” are true, but I think they are just derived results from the reason why you apply this pattern I said above. So I think the first advantage in the section should be what I said above at least.
- Chagndae Park
how to make ComputerFactory class getComputer generic because in future there could be 100 of implementation class so i need to write 100 if-else statements
- dhanraj
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