Can someone tell me, how many is the capacity of users online in 2GB Memory , 2 Core Processor, 40GB SSD Disk, 3TB Transfer?
How do i know, whats the server i need for my game? Will be a football multiplayer 5v5 online!
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Did you expand the filesystem?
For unpartitioned volumes using the ext4 filesystem, pass the /dev/disk/by-id volume identifier to resize2fs:
sudo resize2fs /dev/disk/by-id/scsi-0DO_example
The output will look like this:
resize2fs 1.42.13 (17-May-2015) Filesystem at /dev/disk/by-id/scsi-0DO_example is mounted on /mnt/volume-example; on-line resizing required old_desc_blocks = 25, new_desc_blocks = 32 The filesystem on /dev/disk/by-id/scsi-0DO_example is now 131072000 (4k) blocks long.
There’s not a defined limit on the amount of traffic or simultaneous connections a Droplet can handle per X RAM and/or Y CPU Cores. It all really depends on your application(s) and what all you run.
A game written in NodeJS will most likely require less resources than a game server, such as one that is running Minecraft or similar (for example). The difference is hard to gauge as various games require different and varied amounts of resources depending on what they do.
Starting with 2GB should get you up and running, though beyond that, it’s really hard to provide any sort of concrete limits.