Godo is a Go client library for accessing the DigitalOcean V2 API.
You can view the client API docs here: http://godoc.org/github.com/digitalocean/godo
You can view Digital Ocean API docs here: https://developers.digitalocean.com/documentation/v2/
Usage
import "github.com/digitalocean/godo"
Create a new DigitalOcean client, then use the exposed services to
access different parts of the DigitalOcean API.
Authentication
Currently, Personal Access Token (PAT) is the only method of
authenticating with the API. You can manage your tokens
at the Digital Ocean Control Panel Applications Page.
You can then use your token to create a new client:
import "code.google.com/p/goauth2/oauth"
pat := "mytoken"
t := &oauth.Transport{
Token: &oauth.Token{AccessToken: pat},
}
client := godo.NewClient(t.Client())
Example
To create a new Droplet:
dropletName := "super-cool-droplet"
createRequest := &godo.DropletCreateRequest{
Name: dropletName,
Region: "nyc3",
Size: "512mb",
Image: godo.DropletCreateImage{
Slug: "ubuntu-14-04-x64",
},
}
newDroplet, _, err := client.Droplets.Create(createRequest)
if err != nil {
fmt.Printf("Something bad happened: %s\n\n", err)
return err
}
0 Comments