UNITY DEPLOYMENT ON DIGITAL OCEAN DROPLET
I made a unity Multiplayer Game similar to POKER Game.
I have the game running on local machine with unity’s default local IP and port.
I am able to create room,players can join room.
I am using Master Server Kit for managing Server side on local.
From my understanding i have use my droplet’s IP and Some open Port to access the server.
But as i don’t have server side understanding, i would be very thankful if some can give me reference material on how to :
- Open port in digital ocean Ubuntu 16.04.
- Where to put my ZoneServer.exe,RoomServer.exe,and WorldServer.exe in filesystem?
- How can i access suppose ip:port/Zoneserver.exe
So far, i have tried numerous solutions, but none worked.
Usually, i would create a game and test it on Local Machine only.
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